League of Legends patch 8.4: Major changes to Rengar and AP items – Free Download

League of Legends patch 8.4

League of Legends’ next big content patch is 8.4, introducing Dragon Master Swain, as well as a host of balance and bug fixes, with big changes to Rengar and AP items. Have a look below for all the information we’ve got, straight from the PBE.

Want in? You’ll need the best League of Legends champions.

LoL Patch 8.4 Release Date And Downtime

We don’t know the exact release date for patch 8.4 yet, but the schedule is bi-weekly so expect it on Wednesday February 21. We’ll update when Riot do, but keep an eye on the server maintenance page for the latest updates.

LoL Patch 8.4 Balance Changes

That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Patch 8.4 Champion Changes

Darius – buffed
 Darius balance changes

  • Crippling Strike (W):
    • Cooldown decreased to 7/6.5/6/5.5/5 seconds from 9/8/7/6/5 seconds.
  • Apprehend (E):
    • Armor pen increased to 10/15/20/25/30% from 5/10/15/20/25%.

Evelynn – buffed


  • Whiplash (E):
    • Empowered damage increased to 95/115/135/155/175 from 70/90/110/130/150.

Fiddlesticks – buffed

Fiddlesticks balance changes

  • Dark Wind (E):
    • Cooldown decreased to 10 seconds at all ranks from 12/11.5/11/10.5/10 seconds.
    • Additional damage to monsters increased to 100% from 50%.
  • Crowstorm (R):
    • Cooldown decreased to 140/11/80 seconds from 150/140/130 seconds.

Gangplank – nerfed
 Gangplank balance changes

  • Parrrley (Q):
    • Cost increased to 60/55/50/45/40 from 40 at all ranks.
  • Powder Keg (E):
    • Keg duration decreased to 25 seconds from 60 seconds.

Gnar – buffed

  • Hop (E):
    • Damage increased to 50/85/120/155/190 from 20/60/100/140/180.
  • GNAR! (R):
    • Active: AD increased to 100% from 70%.

Kalista – changed

Kalista balance changes

  • Base attack speed increased to 0.694 from 0.644.
  • Attack speed per level increased to 3.5 from 2.5.
  • Attack range decreased to 525 from 550.
  • Sentinel (W):
    • No longer gains attack speed near Oathsworn ally, now gains 5/10/15/20/25 attack damage instead.
  • Rend (E):
    • Mana refund changed to 10/15/20/25/30 mana from 30 mana at all ranks.

Kog’Maw – buffed

Kog'maw balance changes

  • Bio-Arcane Barrage (W):
    • Bonus magic damage increased to 3/3.75/4.5/5.25/6% from 3/3.5/4/4.5.5%.

Ornn – changed


  • Bellows Breath (W):
    • Damage decreased to 12/13/14/15/16% of target max health from 10/12/14/16/18%.
    • Cooldown increased to 17/15/13/11/9 seconds from 13/12/11/10/9 seconds.
    • Shield duration increased to 3.5 seconds from 2.5 seconds.
    • Brittle duration decreased to 3 seconds from 6 seconds.
  • Searing Charge (E):
    • Damage increased to 80/125/170/215/260 from 30/50/70/90/110.
    • Bonus armor ratio increased to 40% from 30%.
    • Bonus MR reation increased to 40% from 30%.
    • Effect changed: “If Ornn rams into terrain, he creates a shockwave that knocks up enemies for 1 second and applies Searing Charges’s damage to those not hit by the charge.”
      • The shockwave effect now only damages units not hit by the inital charge.
      • Shockwave damage increased to 80-260 from 50-210.
  • Call of the Forge God (R):
    • Brittle duration decreased to 3 seconds from 6 seconds.

Poppy – buffed

Poppy patch changes

  • Heroic Charge (E):
    • Initial damage increased to 60/80/100/120/140 from 55/75/95/115/135.
    • Terrain collide damage increased to 60/80/100/120/140 from 55/75/95/115/135.

Renekton – buffed

Renekton balance changes

  • Cull the Meek (Q):
    • Damage increased to 75/105/135/165/195 from 65/95/125/155/185.
    • Enhanced damage increased to 110/155/200/245/290 from 95/140/185/230/275

Rengar – changed

Rengar balance changes

  • Base HP decreased to 585 from 586.2.
  • Base AD decreased to 65 from 68.
  • AD growth increased to 3 from 1.5.
  • Base attack speed changed to .666 + 3%/level from .625 + 3.5%/lvl.
  • Unseen Predator (P):
    • Bonetooth buff changed to [1/4/9/16/25% bonus AD] from from [1/3/7/13/20 flat AD and % bonus AD].
    • Leap distance from target on landing decreased to 50 units from 100 units.
  • Savagery (Q):
    • New empowered effect: Rengar’s next attack deals 30-240 damage and grants + 40% AS for next two attacks.
    • Q grants ferocity and attack Speed vs. towers, but does not deal bonus damage.
    • No longer partial resets after the Q attack (Pressing Q is still a full reset). 
    • Particles and sounds have been added/re-added to support the old Q animation and buffs. This includes stuff for skins.
    • Q animation speed has been adjusted to better match when the damage comes out 
    • Old icon is back. 
    • Empowered Q now consumes ferocity on cast (should fix a number of bugs and feel issues).
    • Buff duration for on-next hit decreased to 3 seconds from 5 seconds.
  • Battle Roar (W):
    • Cooldown decreased to 16/14.5/13/11.5/10 seconds from 20/18/16/14/12 seconds.
  • Thrill of the Hunt (R):
    • Range at which enemies can sense Rengar decreased to 1600 units from 2000/3000/4000.
    • Range at which Rengar can track the nearest enemy changed to 2500/3000/3500 from 2000/3000/4000.
    • Enemy champions revealed by Thrill of the Hunt (by being closest to Renagr) star revealed for the spell’s duration (even if another enemy moves closer).
    • Movement speed increased to 40/50/60% from 40% at all ranks.
    • Closest enemy leap bonus changed to [30% TAD +10/14/18 Armor shred for 4 seconds] from providing a critical strike.
    • Enemy champions near the closest enemy who can sense Rengar are also alerted of Rengar’s presence.”
    • Armor shred increased to 12/18/24 from 10/14/18.

Shyvana – nerfed

Shyvana balance changes

  • AD per level decreased to 2.8 from 3.4.
  • Twin Bite (Q):
    • second hit bonus damage decreased to 20/35/50/65/80% from 40/55/70/85/100%.

Talon – buffed

Talon balance changes

  • Base MR increased to 39 from 32.1.
  • Base armor decreased to 30 from 32.
  • Shadow Assault (R):
    • Bonus AD ratio increased to 85% from 80%.
    • Damage increased to 90/165/240 from 90/135/180.

Twitch – nerfed

Twitch balance changes

  • Contaminate (E):
    • Base damage decreased to 20/25/30/35/40 from 20/35/50/65/80.

Volibear – changed

  • Rolling Thunder (Q):
    • Enhanced movement speed bonus changed to 30/37.5/45/52.5/60% from 30/35/40/45/50%.
    • Transitioning from maximum movement speed to minimum movement speed now decays over 1 second instead of falling off immediately.
  • Frenzy (W):
    • In addition to monsters, active cooldown is now reduced by 50% when Volibear bites a minion.
  • Majestic Roar (E):
    • New effect: Now knocks back enemies slightly.
    • New effect: Airborne or dashing enemies now take an additional 40/60/80/100/120 (+30% AP) damage.

Xin Zhao – nerfed

  • Wind Becomes Lightning (W):
    • Duration extend of other abilities decreased to 0.5 seconds from 0.6 seconds.

Zed – buffed

Zed changes

  • Death Mark (R):
    • Cooldown decreased to 120/90/60 seconds from 120/100/80 seconds.

Zoe – nerfed


  • Paddle Star (Q):
    • Paddle Star no longer applies More Sparkles’ damage to enemies past the first hit.
  • Spell Thief (W):
    • Minions can no longer drop Teleport.
  • Sleepy Trouble Bubble (E):
    • No longer notes reduced cooldown when an enemy champion falls asleep.
    • “Removing Drowsy now prevents the affected target from Asleep.”

Patch 8.4 Item Changes

Ancient Coin– buffed

  • New: Now gives +5 movement speed.

Nomad’s Medallion– buffed

  • New: Now gives +10 movement speed

Archangel’s Staff – changed

  • Cost increased to 3200 from 2100
  • New recipe: Tear of the Goddess + Amplifying Tome + Lost Chapter + 915g
  • AP decreased to 50 from 80.
  • Mana increased to 650 from 250.
  • Now gives 10% CDR
  • New: Unique Passive – Haste:
    • This item gains an additional 10% cooldown reduction.

Haunting Guise – changed

  • AP increased to 35 from 25.
  • Eyes of Pain unique passive removed
  • New: Unique Passive – Madness
    • Deal 2% more damage for each second in combat with champions (10% maximum).

Hextech GLP-800 – changed

  • New recipe: Lost Chapter + Hextech Revolver + 850g
  • Mana increased to 500 from 400.
  • No longer grants 300 health
  • Unique Passive – Eternity removed
  • Now gives 10% CDR
  • New: Unique Passive – Haste:
    • This item gains an additional 10% cooldown reduction.

Liandry’s Torment – changed

  • Unique Passive – Eyes of Pain removed
  • Unique Passive – Haunt changed to doing 1% max health from 2% current health.
  • New: Unique Passive – Madness
    • Deal 2% more damage for each second in combat with champions (10% maximum).

Lost Chapter – changed

  • Cost increased to 1100g from 900g
  • New: Unique Passive – Haste:
    • This item gains an additional 10% cooldown reduction.

Luden’s Echo – changed

  • Cost increased to 3300 from 3200.
  • New recipe: Lost Chapter + Amplifying Tome + Blasting Wand + 915g
  • AP decreased to 90 from 100.
  • No longer grants 10% movement speed.
  • Now grants 10% CDR.
  • Now grants 500 mana.
  • New: Unique Passive – Haste:
    • This item gains an additional 10% cooldown reduction.

Morellonomicon – changed

  • Cost increased to 3000 from 2900.
  • New recipe: Orb of Shadows + Blasting Wand +650g
  • AP decreased to 80 from 100.
  • No longer grants 400 mana.
  • No longer grants 20% CDR.
  • Kills and Assists no longer restore 20% of your maximum mana.
  • Effect changed to [Unique Passive – Cursed Strike: Magic Damage dealt to champions inflicts them with Grievous Wounds for 3 seconds] from from [Unique Passive – Dealing magic damage to champions below 35% health inflicts Grievous Wounds for 8 seconds].
  • Unique PAssive – Touch of Death:
    • Now grants 15 magic penetration.
  • Now grants 300 health.

Oblivion Orb new!

  • Cost: 1500g
  • Recipe: Ruby Crystal + Amplifying Tome + 665g
  • 25 AP
  • 200 health
  • 15 magic penetration

Rabadon’s Deathcap– buffed

  • Unique passive AP increased to 40% from 35%.
  • Cost decreased to 3600 from 3800.
    • Combine cost decreased to 1100 from 1265.
  • New recipe: Needlessly Large Rod + Needlessly Large Rod + 1100g
  • Change also applies to Rabadon’s Deathcrown (Ornn Masterwork item)
    • Cost decreased to 4600 from 4800.

Remnant of the Ascendedbuffed

  • Now gives +10 movement speed

Rylai’s Crystal Scepter– buffed

  • AP increased to 85 from 75.

Spellbinder – new!

  • Cost: 2800g
  • Recipe: Needlessly Large Rod + Aether Wisp + 700g
  • 100 AP
  • 10% Movement Speed
  • Unique passive – Spellsteal: Nearby allied and enemy spellcasts charge Spellbound Orb up to a cap (100 maximum).
  • Unique Active – Spellburst: Gain up to 75% decaying Movement Speed (+0.25% per charge of Spellbound Orb), and up to 50 Ability Power (+0.25 per charge of Spellbound Orb) for each spellcast stored in the Spellbound Orb (8 second duration). (60 second cooldown).

Twin Shadows returning!

  • Cost: 2500g
  • Recipe: Fiendish Codex + Aether Wisp + 650g
  • 60 AP
  • 7% movement speed
  • 10% CDR
  • Unique Active – Spectral Pursuit: Summons 2 Spooky Ghosts that hunt down nearby champions, revealing and Haunting them on contact.
  • Haunted Enemies are slowed by 40% for up to 5 seconds based on the distance the ghosts travel. (90 second cooldown).

Void Staff – nerfed

  • AP decreased to 70 from 80.

Wit’s Endbuffed

  • Cost decreased to 2400 from 2500
    • Combine cost decreased to 380 from 480.
  • Unique passive bonus magic damage increased to 42 from 40.
  • Unique passive changed to “basic attacks steal 3 MR on hit (6 if attacker is melee), up to a max of 30 MR” from “basic attacks steal 5 MR on hit (stacks up to 5 times).”

LoL Patch Rune Changes

Time Warp Tonicnew!

  • Replaces Celestial Body (Inspiration Tree)
  • “Your potions and elixirs last 20% longer, and you gain 5% movement speed while under the effect of potions or elixirs.”
  • Inspiration bonuses no longer grant bonus Potion and Elixir duration.

Bone Platingnew!

  • After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemies deal 20-50 less damage for 5 seconds (45 second cooldown).

Press The Attackchanged

  • Damage increased to 40-180 from 30-120.
  • Vulnerable champion damage taken changed to 4-12% from 12%.

LoL Patch 8.4 Other Blance Changes

  • Slaying multiple elder dragons will empower the effects of the Mark of the Elder Dragon, as well as the buffs to existing Dragon Marks.
  • Empowered mark of the Elder Dragon:
    • “On dealing damage to non-turrets, this unit deals True Damage over 3 seconds equal to 90 + 60 per stack of Elemental Dragon Buff. This also empowers their current Dragon Marks, increasing their effects by 100%.”

LoL Patch 8.4 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers – new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

Dragon Master Swain

Dragaon Master Swain

1350 RP. Details from Riot.

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Dark Star Jarvan IV

Dark star Jarvan

1350 RP. Details from Riot.

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Here’s Jarvan’s splash:

Dark star Jarvan IV

Xin Zhao has an updated splash art:

Xin Zhao splash art

LoL Patch 8.4 Context & Notes

Here’s a context thread on the significant changes to AP mage items in patch 8.4.

Here’s context on Volibear, Rengar, and Talon and Zed.

Finally, here are Meddler’s gameplay thoughts for February 2, which focus on tentative changes coming in 8.4. Gameplay thoughts for February 9 discuss changes to Zoe, Lissandra, and the ongoing changes to Keystone Runes.

LoL Patch 8.4 Login Screen

Each patch has its own login screen with unique music. They’re always fairly excellent, though 8.4 hasn’t appeared yet – expect it in the next week or so. It will likely be based around the new Dragon Master Swain skin.

That’s League of Legends patch 8.4. We’ll update as and when we get more info, or we’ll see you for patch 8.5 in the very near future. Let us know below if there’s any vital info we missed!

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